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	<title>Comments on: Way of the Samurai 3</title>
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	<link>http://www.dpadmagazine.com/2010/03/14/way-of-the-samurai-3/</link>
	<description>Pressing all the right buttons</description>
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		<title>By: Georgia Bow</title>
		<link>http://www.dpadmagazine.com/2010/03/14/way-of-the-samurai-3/comment-page-1/#comment-4840</link>
		<dc:creator>Georgia Bow</dc:creator>
		<pubDate>Wed, 25 Jan 2012 09:57:50 +0000</pubDate>
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		<description>Appreciate you sharing, great blog article.Really thank you! Keep writing.</description>
		<content:encoded><![CDATA[<p>Appreciate you sharing, great blog article.Really thank you! Keep writing.</p>
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		<title>By: RandomSlasher</title>
		<link>http://www.dpadmagazine.com/2010/03/14/way-of-the-samurai-3/comment-page-1/#comment-3623</link>
		<dc:creator>RandomSlasher</dc:creator>
		<pubDate>Mon, 28 Jun 2010 22:10:08 +0000</pubDate>
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		<description>The Game would probably be alot more enjoyable if you didn&#039;t suck at it so much...</description>
		<content:encoded><![CDATA[<p>The Game would probably be alot more enjoyable if you didn&#8217;t suck at it so much&#8230;</p>
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		<title>By: TheTurnipKing</title>
		<link>http://www.dpadmagazine.com/2010/03/14/way-of-the-samurai-3/comment-page-1/#comment-3328</link>
		<dc:creator>TheTurnipKing</dc:creator>
		<pubDate>Sun, 14 Mar 2010 22:58:13 +0000</pubDate>
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		<description>Personally, I actually quite like the lack of direction.  It reminds me of how games used to be, when you&#039;d launch into some spawling 8-bit quest with little more than a paragraph of background bumpf and a short list of controls.</description>
		<content:encoded><![CDATA[<p>Personally, I actually quite like the lack of direction.  It reminds me of how games used to be, when you&#8217;d launch into some spawling 8-bit quest with little more than a paragraph of background bumpf and a short list of controls.</p>
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