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	<title>Comments on: Warhammer 40,000: Dawn of War II</title>
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	<link>http://www.dpadmagazine.com/2009/03/04/warhammer-40000-dawn-of-war-ii/</link>
	<description>Pressing all the right buttons</description>
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		<title>By: Darcy</title>
		<link>http://www.dpadmagazine.com/2009/03/04/warhammer-40000-dawn-of-war-ii/comment-page-1/#comment-2810</link>
		<dc:creator>Darcy</dc:creator>
		<pubDate>Fri, 12 Jun 2009 12:56:51 +0000</pubDate>
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		<description>Great Review, Whenever I look for a review I look for the ones that give them a lower score, High scores are the ones where the games company pays the reviewer, to write an excellent article to get the advertising money for the game. Common sense really. There are obvious flaws with this game, Ridiculous amounts of health for instance which you mentioned, Insanely repetitive maps.. Ive played about 26 missions now and i&#039;ve only played on about 4 or 5 different maps. It&#039;s just kill enemies here, capture point, kill more enemies, capture point, fight boss, each squad dies at least twice ; Eldar tank boss was ridiculous. The Plot is interesting :- Tyranid swarm attacks an Imperium colony, and the space marines intervene. Would make a sweet movie IMO... But the lack of diversity with missions and locations makes this game repetative and abit boring after 25 -30 missions. Gameplay and mechanics are great, Flattening groups of Orks with the assault marines or luring Tyranid bug swarms into the field of fire of Avitus&#039;s heavy bolters. But like the review said it doesn&#039;t take long to figure out what you have to do, to pwn every living thing on the map. Upgrading aspect is good, fun unlocking new types of armours with special abilities and such, awesome power axes or high powered plasma pistols.
All in all they did a good job with the general gameplay, although THQ should have paid alot more attention to the single player aspect of the game. Sometimes having an exciting story line will spark the fantasy and keep the game playable for months even years after purchase thus keeping the community alive, and building a fanbase at which point you can release sequels making money. 

Darcy -</description>
		<content:encoded><![CDATA[<p>Great Review, Whenever I look for a review I look for the ones that give them a lower score, High scores are the ones where the games company pays the reviewer, to write an excellent article to get the advertising money for the game. Common sense really. There are obvious flaws with this game, Ridiculous amounts of health for instance which you mentioned, Insanely repetitive maps.. Ive played about 26 missions now and i&#8217;ve only played on about 4 or 5 different maps. It&#8217;s just kill enemies here, capture point, kill more enemies, capture point, fight boss, each squad dies at least twice ; Eldar tank boss was ridiculous. The Plot is interesting :- Tyranid swarm attacks an Imperium colony, and the space marines intervene. Would make a sweet movie IMO&#8230; But the lack of diversity with missions and locations makes this game repetative and abit boring after 25 -30 missions. Gameplay and mechanics are great, Flattening groups of Orks with the assault marines or luring Tyranid bug swarms into the field of fire of Avitus&#8217;s heavy bolters. But like the review said it doesn&#8217;t take long to figure out what you have to do, to pwn every living thing on the map. Upgrading aspect is good, fun unlocking new types of armours with special abilities and such, awesome power axes or high powered plasma pistols.<br />
All in all they did a good job with the general gameplay, although THQ should have paid alot more attention to the single player aspect of the game. Sometimes having an exciting story line will spark the fantasy and keep the game playable for months even years after purchase thus keeping the community alive, and building a fanbase at which point you can release sequels making money. </p>
<p>Darcy -</p>
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