Army Of Two
There is a wonderful story surrounding the making of the recent ‘Rambo’, in which Sylvester Stallone found himself surrounded by over half a dozen screenplays, each of which saw his muscle-ridden grunt visiting a different contemporary conflict. Predictably confused, Stallone apparently phoned the United Nations and asked them which war would be the best location for his film. One suspects the developers at EA Montreal had a similar dilemma with regards to choosing a setting for Army Of Two, albeit one with an easier solution: “we’ll take them all”…
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